Software Engineer, Jolly Entertainment Inc (May 2015 - August 2015)
Part of an 8 person start-up developing games for iOS and Android platforms.
Work involved developing prototypes based of the core gameplay idea to test various game design features and mechanics.
Designed and implemented architectural code for various systems (Animation, Items, and Hero Abilities etc.).
Worked on the design of the game for various gameplay modes such as synchronous and asynchronous gameplay.
Game Developer, Games2win Pvt Ltd (June 2013 - June 2014)
Worked on developing new games for mobile platforms (Android, iOS and Kindle).
Developed a specialized game engine for a set of games designed for children. The games involved coloring tattoos in challenge and freestyle modes. Later expanded the engine to include doodling on images available on the device.
Games produced using the game engine include:
During the latter half of my time at Games2win I worked with the Unity engine to develop and publish games.
The following games were published using Unity:
Game Design Intern, Games2win Pvt Ltd (June 2012 - July 2012)
Developed game prototypes for existing concept games in the pipeline at the company.
Analyzed and tested different technologies (HTML5, Flash, Starling Framework, Axel Game Library) for cross-platform development of games across Android and iOS platforms.